发布时间: 1/8/2026

It feels like we are staring into a void where our next great mech-shooter experience should be. The supposed spiritual successor to *Titanfall* and *Titanfall 2* is practically Missing In Action, and we are merely three weeks away from its scheduled launch window.
*Highguard* was unveiled as the grand finale bombshell at The Game Awards 2025. To be honest, it didn't exactly land with the impact the developers likely hoped for. This was largely due to the massive hype cycle preceding the event; the industry had been name-dropping *Titanfall* so heavily that fans were priming themselves for a direct sequel. When a different title appeared, the reception was mixed.
Now that the post-show adrenaline has faded, the gaming community is left asking one massive question: Where in the world is *Highguard*?
We have officially crossed into 2026. The release date is looming less than a month away, yet the marketing channels are dead silent. There are no fresh gameplay trailers, no developer diaries, and the social media accounts are gathering digital dust. It feels eerily like a project that has been cancelled at the eleventh hour.
While a full cancellation is highly unlikely after such a high-profile reveal, the community is rightfully worried that a significant delay is on the horizon. The silence from the developers is mirrored by the players; hardly anyone is discussing the title, which is a dangerous sign for a game that likely spent a fortune to secure the closing spot at The Game Awards.

It is understandable why the game is drawing comparisons to other multiplayer projects that were treated as major events but ultimately fizzled out into obscurity and were shelved shortly after launch.
I’m not ready to write off *Highguard* just yet. While there is zero hype surrounding the title at the time of writing, and a delay seems probable, there is still a chance it could find its footing. If—and when—it inevitably releases, it might still discover a dedicated niche audience.
The Final Countdown: Sink or Swim
However, let's be realistic about expectations. I doubt it will achieve the legendary status of *Titanfall*, *Titanfall 2*, or *Apex Legends*, even with veteran talent from those franchises working behind the scenes.
Time is the ultimate judge. With three weeks left on the clock, we will find out the game's fate soon enough. But as it stands, the outlook is grim. I would be genuinely surprised if the servers are still active a year from now.
So, why is the excitement non-existent? Beyond the fact that most of us would have simply preferred *Titanfall 3*, it feels odd that there isn't an active community rallying behind *Highguard*.
Much of this apathy likely comes down to genre oversaturation. We are seeing other shooters like *ARC Raiders* bringing fresh mechanics, such as proximity chat, to the table. In this climate, standard online shooters are finding it increasingly difficult to hook players and keep them engaged.